Best Story Mode Games for PC- What’s Your Story?
Take a journey with the best story mode games for PC. There are two types of gamers in the world: those who play for the sake of the score and those who play for the sake of the tale. When done effectively, the finest video game story may have even more impact than a film or book, and that's because you're a part of it.
You've come to the correct place if you're seeking a beautiful narrative that you can't put down. Escape into something unique with our selection of the greatest narrative games for PC, which includes everything from heartbreaking endings to heart-racing action titles.
As a result, we've included various excellent tale games that stuck with us long beyond the last act. Whether you desire an action-packed novel with plot twists or prefer to go at your speed, from conversational plotlines to cinematic adventures that will make you adore the characters, thus there's something for everyone.
Best Story Mode Games for PC
Games with fantastic narratives are available for purchase on every platform. Here are some of the most engaging video games to play if you prefer cerebral drama and critical thinking to mindless, flashy action. If you enjoy great narratives in video games, these story-driven titles with great stories will be just up your alley.
Games with fantastic narratives may be purchased for any platform. Here are some of the greatest video games to check out if you like intellectual drama and critical decisions over mindless, showy action.
Life is Strange: True Colours
Life Is Strange: True Colours is a visual adventure video game created by Deck Nine and released by Square Enix Europe. The narrative revolves around Alex Chen, a young lady who can feel the emotions of others, as she attempts to discover the mystery surrounding a tragedy in her life.
It is an adventure game with an episodic narrative format. As Alex takes her first steps toward the lovely mountain village of Haven Springs, she is aware of the skills that allow her to perceive other people's deep emotions, occasionally expressing them in wild outbursts.
When her brother is killed in a tragic accident in the mines, Alex must unravel the mystery of his death while embracing her powers to find the answer she seeks. Alex utilizes her talents on Mac, who was working the night of the explosion and claims not to have gotten Gabe's call in an attempt to gather information concerning Gabe's death.
The character in the game bears superhuman capabilities, although they are not superheroes. Your choices on how Alex uses the knowledge she gathers via her skills give each choice much-needed weight. Thus, the game is one of the best story mode games for pc.
Hironobu Sakaguchi, producer and inventor of the Final Fantasy series; Yuji Horii, writer, game designer, and developer of the Dragon Quest series; and Akira Toriyama, character designer of Dragon Quest and author of the Dragon Ball manga series, invented Chrono Trigger in 1992.
Chrono Trigger is set in an Earth-like universe featuring eras such as the prehistoric age, in which primitive people and dinosaurs coexist; the Middle Ages, complete with knights, monsters, and magic; and the post-apocalyptic future, in which impoverished humans and intelligent machines strive for survival.
The heroes regularly travel across time to find allies, acquire equipment, and discover information that will aid them in their journey. The game begins innocently enough at a small fair, but soon the modest Crono and his buddies are forced into a vast journey where he meets cave dwellers, cursed knights, and machines looking for humanity. Chrono's journey across the ever-changing globe has much to teach him about the human condition.
Chrono Trigger was a critical and economic triumph upon its first release, and it is widely regarded as one of the best story mode games for pc of all times. The game's various endings and rich graphics were groundbreaking to Nintendo Power magazine.
Sam Barlow, the designer of Silent Hill: Shattered Memories and Aisle, created the award-winning computer game Her Story. Her Story, a criminal fiction game featuring non-linear storytelling, focuses on a police database, including live-action video footage.
The player is shown an ancient desktop with many files and apps as the game begins. Among the programs are text files that describe the game's mechanics. Instead of investigating crime scenes and questioning suspects, you're sitting in front of an old police computer, scrolling through fragments of the suspect's testimony.
You locate snippets by putting keywords into a database search field, so the sequence in which you examine the proof is entirely up to you. Barlow's first thought was to make a game based on police interviews, but he didn't know what that meant.
He then had the notion of including genuine video footage and the ability to retrieve the film via a database interface; the interface design was influenced by Barlow's love of the police procedural genre.
Depending on whatever leads you to pursue, you may receive the beginning, middle, or end of the Story and reach all the erroneous conclusions.
Grand Theft Auto V is a super-exciting action-adventure game published by Rockstar Games and developed by Rockstar North. The game may be played in either third-person or first-person mode, and the world can be explored on foot or by car.
Players get to control the three main characters and swap between them. To continue through the game, players must accomplish missions, which are linear situations with specific objectives. Outside of assignments, players are free to explore the open environment.
The globe is substantially more prominent in size than previous entries in the series, consisting of the San Andreas open countryside area, including the fictitious Blaine County and the fictional metropolis of Los Santos.
Most of the time, this Los Santos yarn is impossible to nail. That is a compliment. GTA 5's revolutionary character-swapping gameplay allows you to experience three radically different lives during a single campaign.
Disco Elysium is a role-playing video released in 2019 by ZA/UM and influenced by games from the Infinity Engine era. It has an open environment and gameplay systems that rely heavily on dialogue. The game is presented in an amazing isometric viewpoint, with the player character controlling the action.
The player assumes the character of a detective on a murder investigation who is suffering from alcohol and drug-induced amnesia. The seemingly simple narrative of Disco Elysium's murder investigation in a poor neighborhood suddenly unwinds into a magical realism Marxist class conflict.
This RPG, among the greatest indie games in recent years, is full of surprises as you investigate a murder, develop your character through conversation choices, use dubious goods, and reconstruct your personality from the bottom up.
Disco Elysium takes place in Elysium, a magnificent realism universe. The setting's political and cultural past varies greatly between its locales, with various diverse groups.
You have infinite methods to explore so that you may be aggressive, intelligent, a blind drunk roaming about in your undies, or everything in between. Whatever you select, whatever fever dream tangent the tale takes you on will enchant you.
Grim Fandango is a Microsoft Windows adventure game designed by Tim Schafer and produced and released by LucasArts in 1998. It's an adventure game where the player takes charge of Manuel Manny Calavera as he chases Mercedes Meche Colomar into the Underworld.
The GrimE engine is used in the game and pre-renders static backdrops from 3D models while the primary objects and characters are displayed in 3D. In the Four Year Voyage of the Soul, newly deceased spirits attempt to find their way to the land of perpetual slumber in the land of the Dead.
Good actions in life are honored with improved travel packages offered by the Department of Death to help make the voyage the best it can be. You'll meet a remarkable cast of heroes and villains along the way; all of them will have an irreversible influence on Manny's adventure through the territory of the dead.
The villainess, the flamboyant crime boss, and the fact that smoking is a national hobby are all correct. On the other hand, Grim Fandango has a distinct uniqueness because of its roots in Aztec mythology and Mexican culture, which players will love to play.
Firewatch is an interactive game created by Campo Santo and published in collaboration with Panic. The game was set in the American state of Wyoming in 1989. The game mainly garnered excellent feedback, with an appreciation for its plot, characterization, narrative, and visual aesthetic.
Players assume the character of Henry, a fire ranger posted to the Shoshone National Forest, accepting instructions and conversing with his boss Delilah through a walkie-talkie. You may traverse a beautiful stretch of Wyoming wilderness equipped with grappling gear and a map, unraveling the mysterious and often horrific occurrences in the secluded woodland.
Players can select from various conversation choices upon discovering new engaging items or locations or remain silent. The player's decisions will influence the tone of Henry's relationship with Delilah. As the tale unfolds, additional regions will become available to players, and some events will occur at various times.
Objects discovered in the wild can be saved in the inventory for future use. Firewatch was hailed for its powerful tale delivered through informal dialogue. It's still one of the unique story games to date, a peaceful, ambient sensation you'd like to play all in one sitting.
Gone Home is a virtual reality walking simulator. The Fullbright Company created and distributed this first-person adventure video game. The game is realistic, with an intriguing plot delivered using environmental stimuli and vocal narration.
Kaitlin Greenbriar arrives home after spending a year studying in Europe. It's raining outside, but as she explores the bizarre mansion inherited by her father, Terrence Greenbriar, from her recently departed great uncle, she starts to connect her family's past year. As she commences her
Through the investigation, she discovers journal articles written by her sister, Sam, that would give her an unprecedented peek into her sibling's life and how she coped with moving to a new school and meeting new acquaintances in her senior year.
You must discover where everyone has gone by reading letters and notes and engaging with things in your family home. Gone Home is a beautiful example of how careful level design can communicate more of a tale than even the best voice actors, grappling with an unsaid loss that's there but not. As good as the ensemble is in this movie, the bewitching, lonely mansion does much of the heavy work.
What Remains Of Edith Finch
What Remains of Edith Finch is a video game released in 2017 by Annapurna Interactive and produced by Giant Sparrow. The game revolves around Edith, a member of the Finch family who is cursed by a rumored catastrophe that forces all but one member of each generation to die in odd ways.
What Remains of Edith Finch is an exploratory game in the first person. The player investigates the Finch home and adjoining woods through a sequential succession of rooms, walkways, and secret crawl spaces.
Her family's stories are told via stylized vignettes, from working in a fish cannery to playing as a newborn in a bathtub. You'll hear about Edith's background and her turbulent and unstable existence at the now-forgotten Finch house as she narrates how the family curse took hold of all her family members as you tour her home.
What remains of Edith Finch is finally a heartbreaking journey told through Edith's eyes about her desire to revisit her tormented past to move on and pursue a better future. Each mini-episode in the game depicts the tale of one of Edith's family members, each employing a distinct gaming mechanism and genre.
God Of War
God of War is a super-engaging action-adventure game released by Sony Interactive Entertainment and developed by Santa Monica Studio. The plot, world design, art direction, soundtrack, visuals, fighting system, and characters, particularly the dynamic between Kratos and Atreus, gained widespread praise.
Unlike the previous games' static cinematic camera, it uses an over-the-shoulder free camera. In combo-based fighting and puzzle game components, the player controls the character Kratos. The game abandons much of that hatred in favor of deep-seated, constrained parental love.
Sony finally enables Kratos to develop into a three-dimensional figure by giving him a son. Unlike earlier games, which were based loosely on Greek mythology, this one is influenced mainly by Norse mythology, with most of it taking place in ancient Scandinavia in the domain of Midgard.
It has been referred to as one of the best story mode video games for pc ever created, and it has been named Game of the Year by various media publications and award ceremonies. Commercially, the game did well as well.
Marvel's Guardians Of The Galaxy
Marvel's Guardians of the Galaxy, released in 2021 by Square Enix's European affiliate Eidos-Montréal is an amazing action-adventure game. The game, based on the Marvel Comics superhero team Guardians of the Galaxy, was launched in 2015.
The title squad, the Guardians of the Galaxy, appears in Marvel's Guardians of the Galaxy. The narrative of Marvel's Guardians of the Galaxy occurs some years after a cataclysmic cosmic war raged over the cosmos.
The newly formed "heroes for hire," the Guardians of the Galaxy, are among those striving to survive in a chaotic Andromeda galaxy. They expect to make fast money during their exciting expeditions across the galaxy.
The game focuses on presenting a strong tale and cracking jokes like films, and comic books do. The tale of Guardians of the Galaxy is more complex than its surface reveals. It delves into each character's grief and how illogical acts might harm the cosmos.
The plot is essential, but the game is also an action-packed adventure with complex-level designs and exhilarating boss encounters. Guardians of the Galaxy garnered positive feedback from critics, who praised the film's plot, spectacle, and characters.
Life Is Strange: Before The Storm
Life Is Strange: Before the Storm is an episodic third-person visual adventure video game created by Deck Nine and distributed by Square Enix's European division. Life is Strange follows Max Caulfield and her companion Chloe Price as they navigate the challenges of adolescence, love, and an oncoming otherworldly, town-destroying storm.
Throughout three chapters, you discover a tragic tale of what transpired to Rachel Amber, a missing girl who happened to be quite significant to Chloe.
The gameplay revolves primarily around the usage of branching dialogues and interacting with the surroundings. It's heavily reliant on how you want to tell the Story, and the segmented storylines mean that it's worth a few playthroughs to see how far your actions and words go.
The Story emphasizes Chloe and Rachel's relationship before the events of Life is Strange. It's a moving story about coming of age, grief, and emotions. Because it lacks the mystical, it feels more realistic, which helps the Story possibilities connect and, more crucially, endure.
Heavy Rain is a 2010 adventure game released by Sony Computer Entertainment and developed by Quantic Dream. The game follows four heroes as they investigate the mystery of the Origami Killer, a serial killer who drowns his victims using lengthy periods of rain.
The Origami Killer is responsible for the disappearances of young boys in a city besieged by storms and torrential rain. The only way to halt the killings is to uncover the perpetrator, as you put together the tale through the perspective of a father looking for his kid, a private investigator, a journalist, and a detective.
They will go to any length to discover the killer's purpose. The player communicates with the game by executing actions labeled on the screen corresponding to controller motions. In other circumstances, by executing a series of quick time events—the player's choices and actions during the game influence the storyline.
The user can influence the Story's fate through gaming mechanisms, which include prompt events, riddles, and conversation selection. Minor inputs can lead to unexpected outcomes, rendering this a believable embodiment of the butterfly effect in video game storytelling.
Uncharted 4: A Thief's End
Uncharted 4: A Thief's End is an action-adventure game released in 2016 by Sony Computer Entertainment and developed by Naughty Dog. It is the fourth major installment in the Uncharted series. A Thief's End is played in the third person and features platformer elements.
Players must solve puzzles and employ guns to battle opponents, physically confront, and subtlety. Up to ten people can participate in collaborative and competitive games in the online multiplayer mode.
Uncharted 4: Among Thieves may provide the sheerest portrayal of what Uncharted is all about, but Nathan Drake's last chapter Uncharted 4: Among Thieves offers the Best Story. Naughty Dog gives us a more cerebral take on Nate - one loaded with Indy-style thrills but also bouts of quiet character sadness by relying on the emotional scenes it perfected as a storyteller during the creation of The Last of Us.
Players must explore different landscapes, including cities, structures, and wilderness, and progress through the game's plot. This is the game in which Drake begins to doubt his mortality and, more significantly, comes to terms with the notion that he must go on and become an actual grownup.
The Wolf Among Us
Telltale Games' The Wolf Among Us is an episodic audiovisual mystery-drama adventure game themed on Bill Willingham's Fables comic book series, which serves as a precursor.
The Wolf Among Us is a visual adventure game played in the third person. Bigby Wolf, the central character, must unravel a sequence of unexplained killings. Throughout the game, the player explores numerous three-dimensional locales, such as residential complexes and a pub. We could add any number of Telltale Games' interactive stories.
Still, The Wolf Among Us stands out because it combines iconic folklore and fairytale characters in a horrific, neo-noir atmosphere. The Wolf Among Us is an incredible synergy in which fable characters dwell in a gritty 1980s New York, concealing their actual appearance using a commodity known as glamour.
With characters ranging from Snow White and Belle from Beauty and the Beast to Ichabod Crane and Dee & Dum Tweedle, you play as Bigby Wolf, the big bad wolf on a quest to solve a string of fairytale figure murders.
The gameplay, balanced learning curve, pace, dark humor, scripting, and performances in Portal 2 gained critical acclaim. Numerous newspapers and reviewers have regarded it as one of the finest video games, like its predecessor.
Portal 2 is a puzzle game with a first-person viewpoint. In the single-player campaign, the player assumes the character of Chell; in the cooperative campaign, one of two robots Atlas and P-Body or as a primary humanoid symbol in community-created puzzles.
These three individuals can explore and interact with their surroundings. Characters can tolerate minimal damage but will perish if injured. The first instructional levels educate the player through the basic movement controls and how to interact with the surroundings.
The 'portal cannon' or 'Aperture Science Handheld Portal Device, which can generate two portals linking two distant surfaces shown as matte white, uninterrupted, and flat, must be used to complete riddles.
The Portal series and the Half-Life series share a fictitious universe. The contents of Portal occur between the first and second Half-Life games, while the majority of Portal 2 takes place "a long time after" the events of Portal and Half-Life 2.
Daniel Mullins Games' Inscryption is a roguelike deck-building game released by Devolver Digital. Inscryption is a metafictional game in which the user follows the adventures of a vlogger who discovers a video game called Inscryption, which has a lot of intriguing mysteries.
As the player communicates with a strange trader in a gloomy cabin, they discover other mysteries that reveal more about the mythical Inscryption's history. Inscryption is a scary card game that is out to get you.
The game is divided into three acts, each of which modifies the character of this deck-building game while maintaining the core rules of how the card game is played. Every card has an attacking and healing value, and the player places their cards in the bottom row while their rival places cards in the top row in advance.
The cards start talking to you, enticing you to get up and explore the cabin, diving into its escape-room-style challenges to discover a way out. With plenty of unexpected twists, this is one immersive experience. Because of its design, Story, and music, it was nominated for Best Indie Game and Best Sim/Strategy Game at The Game Awards 2021.
BioShock Infinite is a first-person shooter video game published by 2K Games and designed by Irrational Games. The backdrop of the game is rooted in historical occurrences from the turn of the twentieth century, such as the 1893 World's Columbian Exposition, and the plot is centered on the notion of American exceptionalism, with elements from more contemporary happenings at the time, such as the 2011 Occupy movement.
This first-person shooter, set amid the clouds in a steampunk metropolis full of bigots and religious zealots entitled Columbia, balances its action-packed gameplay with an equally intense storyline that strives to be intimate and human while simultaneously experimenting with string theory.
The novel is eerily beautiful, and the main characters, Elizabeth and Booker, are a dynamic team whose journey holds the reader's attention until the end. BioShock Infinite garnered positive reviews, with praise focusing on the game's plot, location, and visual art design.
This is an excellent starting place for the series because its narrative is distinct from the last two games. The tale is told alongside a ton of action as you wipe out waves of foes, so if you're looking for an easy-going story game experience, this isn't for you.
Half-Life 2 is a first-person shooter video game released in 2004 by Valve. Valve released it through its distribution service, Steam. Half-Life 2 blends shooting, puzzles, and storyline in the same way as the original Half-Life (1998), but with the addition of vehicles and physics-based gameplay.
The player begins with no equipment and gradually builds their arsenal during the game. Despite the game's primarily linear design, much care was taken to make exploring worthwhile and fascinating; many alternative parts may be skipped or omitted.
A broad range of opponents present, each of which necessitates a distinct approach: some work in groups to out-manoeuvre or out-position the player; others, such as the Manhack, fly directly at the player via narrow holes and tight tunnels.
It is one of the finest science fiction stories ever written. It combines a highly advanced multidimensional empire that conquered Earth in under seven hours. Players will have no idea what's happening or what's about to unfold, which adds to the drama because you're in the same predicament as Gordon. Half-Life 2 stands out with a narrative that leaves you bewildered yet permanently involved.
Kentucky Route Zero
Kentucky Route Zero is a point-and-click adventure game released by Annapurna Interactive and created by Cardboard Computer. It's a point-and-click adventure with text-driven conversation.
This game has no standard puzzles or difficulties, emphasizing narrative and ambiance. The player controls Conway by clicking on the screen to steer him to some other area or converse with other characters and things.
Kentucky Route Zero is a Lynchian magical realism adventure game on a vanished roadway, Kentucky Route Zero. The gameplay is governed by speech options, which gradually convey a bleak and evocative narrative of tragedy and salvation as you take on the role of truck driver Conway running the final delivery for his failing corporation.
Kentucky, The goal of Route Zero is to discover strength and drive in the mundane beats of the Story. The surging, electronic soundtrack and searing graphic style of subdued hues and paper clippings give this remote expanse of the American heartland to life. At the same time, you progress through the tale and ease into its environment. The game focuses more on the characters than the journey.
Batman: Arkham Knight
Batman: Arkham Knight is a role-playing action game released in 2015 by Warner Bros. Interactive Entertainment and designed by Rocksteady Studios, inspired by the DC Comics character Batman.
The game is played in the third person, focusing on Batman's physical fighting, deception abilities, investigative skills, and gadgets. Batman may freely wander about Gotham City, interacting with individuals and completing missions, decrypting additional regions by continuing through the main storyline or acquiring new machinery.
Breaking down the connection between Batman and the Joker in new ways, Batman: Arkham Knight lets you question your rationality and who is the decent guy between the Caped Crusader and the Prince of Knaves. Given that one of those two characters begins the game in a furnace, it's amazing how much new life Rocksteady gets out of the biggest rivalry in superhero history.
Mass Effect 2
Mass Effect 2 is a third-person action role-playing video game developed by BioWare and released by Electronic Arts for Microsoft Windows and Xbox 360. The player assumes the character of Commander Shepard. The player chooses Shepard's gender, looks, military history, survival training, and initial name before the match starts.
Mass Effect 2 is inspired by classic all-time great adventure stories: uneasy friends facing impossible odds. And it all takes place in space, with old, titanic machinery playing the role of impossible odds. When Shepard and his buddies burst through the game's suicide mission conclusion, it's still punch-the-air gratifying.
Mass Effect 2 received positive feedback for its presentation and cinematography, diverse and interesting characters, and enhanced combat compared to its predecessor. However, several reviews were concerned by the game's reduced role-playing aspects.
Guild Wars 2
Guild Wars 2 is a massively multiplayer online role-playing game created by ArenaNet and distributed by NCSoft that is available for free. The core game occurs in the fictional universe of Tyria.
It chronicles the re-emergence of Destiny's Edge, a disbanded organization committed to battling Elder Dragons, giant Lovecraftian-Esque monsters who have gained control of Tyria since the first Guild Wars.
Unlike previous games in the genre, Guild Wars 2 foregoes standard fetch quests in favor of a cinematic narrative replete with dynamic events that occur in the stunning open world. A player in Guild Wars 2 can construct a character from a selection of five races and eight professions.
The five races are humans, charr, asura, norn, and the sylvari, a Guild Wars 2 unique race. The core plot of Guild Wars 2 branches off based on your choices, making you cope with the consequences of each one.
Capcom created the Ace Attorney sequence of graphic novel adventure video games. It's a game in which the player takes charge of defense attorneys and protects their clients in various episodes. The game is divided into two sections: inspections and judicial trials.
The player assumes the roles of various defense attorneys, including Phoenix Wright, his mentor Mia Fey, and his pupils Apollo Justice and Athena Cykes, and explores cases and secures their clients in court; they discover the truth by cross-examining witnesses and identifying discrepancies between testimonies and the proof they have gathered.
The cases are all limited to three days, with the judge deciding the outcome based on evidence provided by the defense counsel and prosecution.
The series has garnered positive reviews, with critics praising the characters and plot and the discovery of inconsistencies; it has also fared well economically, with Capcom considering it one of their greatest intellectual assets. The series is attributed to popularising visual novels in the Western world.
Final Fantasy VI
Final Fantasy VI is a 1994 role-playing video game created and published by Square for the Super Nintendo Entertainment System. Final Fantasy 6 tells a thriving story about the death of magic at the hands of immoral progress, and it has one of the largest ensembles cast on this side of War & Peace.
The game's scenario follows an increasing cast of fourteen permanent playable characters in a world with technology matching the Second Industrial Revolution. The plot revolves around several motifs, including a revolution against a corrupt military dictatorship, the endeavor of a magical arms race, the use of chemical weapons in warfare, portrayals of violent and ominous confrontations, several personal redemption arcs, teenage pregnancy, and the renewal of hope and life itself.
The game can be described as one of the best story mode games for pc does an incredible job of telling the tale of a heartless criminal, and it is a well-told story.
Each generation of video games offers more polygons, pixels, and computing power than the previous one. Developers rave about how the current PlayStation and Xbox systems support buzzwords like bloom lighting, particle effects, 4K, ray tracing, and normal mapping. However, narrative and storytelling may be equally as vital as stunning graphics or even gameplay in and of itself.
Some of the most well-received games in recent years have been praised for their stories. The games introduced in the article are some of the best story mode games for PC. They are so focused on Story that they resemble interactive literature rather than classic video games.
How do you make Story mode games?
To make a story mode game, we need to outline the main plot of the Story, choose the sort of game you want to play, create your planet and develop your characters.
What makes a good story mode game?
A well-told narrative about something significant to the reader is the finest Story. The finest tales are more thorough. They include more verifiable material from more sources and additional perspectives and expertise. They show greater initiative and reportorial effort.
What is the basic structure of a story mode game?
The narrative framework that retains his name today integrates character development and story points in a classic seven-step outline: exposition, inciting incident, rising action, climax, falling action, resolution, and denouement.