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Some of the most excellent cartoon programs to ever grace television can be found on Cartoon Network. It became the preferred channel for post-school entertainment thanks to the legendary shows that were part of its lineup.

Cartoon Network, established in 1992, won praise for its entertaining format and the captivating kid-friendly shows it aired. Over the years, numerous programs on this television network have amassed such a sizable fan base that they eventually got their video games. Continue reading to explore the classic old cartoon network games for android. 

List Of Old Cartoon Network Games For Android: 

Cartoon Network shows can never get old. We all have grown up watching the shows and they are still fun. Here are some cartoon network games that you must try to relive the memories and have some chilling experience. 

Samurai Jack: Battle Through Time

Samurai Jack: Battle Through Time

The American animated television show Samurai Jack inspired the platform's game Samurai Jack: Battle Through Time. It was created by Soleil Ltd., a studio that was once a division of Japanese video game studio Valhalla Game Studios, and Adult Swim Games released it.

The game is a backup plan for what happens in the series finale of the show's final season. It was made available on August 21, 2020, for macOS, Microsoft Windows, iOS, PlayStation 4, Xbox One, and Nintendo Switch. Critics' responses ranged from being typically adverse to being positive.

The Samurai Jack: Battle Through Time is one of the story's most accurate video game adaptations. Jack must go through the hostile environment he has been thrust into and look for a way to get back home, following the tale of one of the most formidable Samurais in animation. The game's levels reference specific episodes of the show and frequently put Jack against enemies from his past.

Along the way, he runs into several well-known faces, many of whom are out to get him while others try to help him in any way they can. In the computer game Battle Through Time, Samurai Jack, the main character of the same-named animated series, engages in combat in the bleak future of Aku, which he spends the majority of the series avoiding. 

  • The player can select from various melee and ranged weapons to defeat each enemy to progress. 
  • Jack will be confined to small spaces throughout the process and fight Aku's minions and well-known adversaries. 
  • Except for Jack's magic katana and bare fists, each weapon has a unique set of strengths and weaknesses, most of which have limited durability. 
  • At the end of each level, players will receive a score based on their combat and precise time performance, with deductions for using items or losing in battle.
  • Only the first three of the four attainable levels of difficulty—"Jack," "Samurai," "Master Samurai," and "Master of Masters"—affect enemy frequency and strength. 
  • After finishing the story mode, the player can access several bonus arena-based challenges, each of which has a different difficulty level determined by a set of limitations and modifiers.

The Grim Adventures of Billy and Mandy

The Grim Adventures of Billy and Mandy

A video game by Midway Games called The Grim Adventures of Billy & Mandy is based on the identically named Cartoon Network animated television program. It is a fighting game where the characters from the show compete against one another in 3D arena fights, using different attacks, items, and environmental hazards to defeat rivals and emerge victorious. 

The game, designed by High Voltage Software, was released on September 25, 2006, for the GameCube, PlayStation 2, and Wii. When the game first came out, reviews were mixed; some praised the presentation, fidelity to the source material, and multiplayer; others criticized the gameplay's simplicity and lack of content. On October 31, 2006, Full Fat released a companion game for the Game Boy Advance with side-scrolling beat-them-up gameplay.

  • A 3D arena-based fighting game like the Power Stone series is called The Grim Adventures of Billy & Mandy. Up to four players engage in combat in a three-dimensional arena while using light and heavy attacks to try and knock out their opponents by depleting their health. 
  • The eight levels each have different components that can influence the fight, such as enemies that can attack the players or traps that can be set off. Most levels have several sub-arenas, and after a brief period, they will switch from one to the next. For example, rising lava in an Underworld cavern forces players to ride a giant snake to escape. 

There are many different game modes offered in this game. Before facing off against the brain-eating meteor from the episode "Little Rock of Horrors" in the final battle, players in Story Mode must defeat five computer-controlled enemies.

You can play independently or with a friend in a cooperative setting in the story mode. Up to four players can engage in combat in Vs. Mode, where they can choose from various match types and alter the game's rules.

The game "Bask-Eye-Ball" challenges players to put an eyeball into the goal; "Crush the Horde" pits them against waves of artificially intelligent enemies; and "Skull Keeper," which requires them to try and steal Thromnambular's Skull from each other for as long as they can.

The Powerpuff Girls: Mojo Jojo A Go-Go

The Powerpuff Girls: Mojo Jojo A Go-Go

The Powerpuff Girls videogame Mojo Jojo-A-Go-Go-Go. It was created by Sennari Interactive and published in 2001 for the Game Boy Advance. The Girls' efforts to prevent Mojo Jojo from stealing Chemical X are at the film's center.

The Powerpuff Girls set out to thwart yet another of Mojo Jojo's evil plans in the charming city of Townsville. To unleash an army of Mobots, he steals various priceless jewels, giving Blossom, Bubbles, and Buttercup the responsibility of returning the artifacts to their rightful owners. In The Powerpuff Girls: Mojo Jojo A Go-Go, the player can use each Powerpuff Girls’ unique abilities as they work to put Townsville back to rights. 

  • The game's straightforward premise was a part of its overall charm, even though it has yet to age remarkably well. In Mojo Jojo A-Go-Go, Mojo Jojo uses his mechanized minions to inundate Townsville with his evil plot. 
  • Stolen jewels power these "Mobots," so it's up to the Powerpuff Girls to disable the machines and retrieve the stolen goods. When Mojo breaks into their home and steals Chemical X, the source of the girls' powers, they don't even learn the truth!

In a side scrolling rail shooter, the player controls all three girls simultaneously and can quickly switch between them. Girls who aren't playing can keep the power-ups they've gathered and slowly regain some health. Both punches and eye beams, which are more potent but require close range, can be fired by each girl. 

Combining power-ups is an excellent feature, and rotating girls to make the most of your power-ups in battle adds a strategic element to the game. Players can switch between the three heroines at any time during the game and use any combination of the three girls to perform special attacks like the devastating tri-mega attack. Additionally, all three girls can be used to execute special attacks like the devastating tri-mega attack.

Courage the Cowardly Dog

Courage the Cowardly Dog

John R. Dilworth created the American animated comedy-horror television series Courage the Cowardly Dog for Cartoon Network. Warner Bros. Domestic Television handles distribution. Stretch Films, an animation studio owned by Dilworth, created it.

It was the first broadcast from 1999 to 2002. A dog who shares a farmhouse in the middle of "Nowhere" with an elderly couple is the story's protagonist. 

  • The trio is thrown into bizarre, frequently upsetting, and frequently paranormal or supernatural adventures in each episode. The atmosphere and dark, surreal humor of the series is well-known.
  • It received three Golden Reel Award nominations during its run and one Annie Award victory. 
  • The horrors Courage is repeatedly exposed to in the show can be experienced by the player in Courage the Cowardly Dog, which is set in the made-up town of Nowhere. This endearing game demonstrates that it is a faithful adaptation with levels based on various episodes of the show.

The player can quickly become immersed in the narrative by exploring the game's eerie environments thanks to its open-world storytelling style. It is an open-world game with levels based on the show's episodes.

Dexter's Laboratory: Mandark's Lab?

Dexter's Laboratory: Mandark's Lab?

The action-adventure video game Mandark's Laboratory: Dexter's Laboratory, based on the American animated television series Dexter's Laboratory, was released on March 2, 2002, for the Sony PlayStation. Mandark infiltrates Dexter's private laboratory in the game to destroy it, and Dexter is forced to kill his former foe to recover it. 

The game was developed in Scotland by Red Lemon Studios for B.A.M.! Entertainment, and it made its public debut at the 2002 Electronic Entertainment Expo (E3). The game was intended for users between the ages of 8 and 14. 

  • Dexter's Laboratory: Mandark's Lab? is not like the television series on which it is based. Dexter is denied access to his renowned laboratory. Mandark, Dexter's greatest enemy, is now in charge of the establishment, forcing the young researchers to travel through its perilous corridors to regain control.
  • The game successfully communicated the series' appeal and connection to its source. The game is filled with humorous mini-games and puzzles where Dexter must beat programmed opponents and reprogrammed pals, so the player will rapidly develop an uncommon level of interest in the life of this young prodigy. 
  • Based on the television series, the game is set in Dexter's residence and laboratory. The single-player aspect of the game is split into four stages, each of which features a puzzle to solve with an innovation that Dexter has made.

The player must locate and complete each level's minigames to advance to the next. The game's eight minigames can be played alone or with a companion in cooperative mode as either Mandark or Dexter.

Among the minigames are Dee Dee's Dance Off, Cootie Call, Up N Atom, and Dexter DodgeBall. Each level's upgraded invention can be unlocked by locating four hidden blueprint pieces spread around the level. The upgraded innovations make it easier to complete the level's minigames.

Ed, Edd, n Eddy: Jawbreakers!

Ed, Edd, n Eddy: Jawbreakers!

A 2D side scrolling video game called Ed, Edd n' Eddy: Jawbreakers! was created by Climax Group and released by B.A.M.! Entertainment. On September 15, 2002, it was released solely for the Game Boy Advance. The game mimics Ed, Edd, and Eddy's quest to earn money to buy jawbreakers on the animated television series Ed, Edd, n Eddy from Cartoon Network.

  • Cartoon Network later aired the episodes. In Ed, Edd n Eddy: Jawbreakers, the peculiar town of Peach Creek serves as the setting. This relates to the story of three young boys who crave jawbreakers. Few people have had the chance to explore the fantastic world contained within this game because it is restricted to the GameBoy Advance.
  • According to the game's premise, the three Ed-boys must compete in a series of challenges to win a huge box of the elusive treats they seek. Jawbreakers! It emphasizes how a television series may and should be altered to tell a compelling tale in a new way. 
  • It is loaded with humorous allusions to the series it is based on. The player controls The Eds, the game's protagonists, as they collect raffle tickets for a chance to win an endless supply of jawbreakers. 
  • Ed, Double D, and Eddy employ creative methods to find hidden treasures, interact with neighborhood kids, and solve physical puzzles to make money. Ed and Double D can headbutt, Eddy can use the hypnotizing wheel or the jetpack, and Eddy can use a slingshot or a wrench to trigger context-sensitive switches. 

Each Ed has a distinct strength and weakness, and players can dynamically alternate between the three main characters. There are two brief animated cutscenes at the beginning and end of each game's 29 levels.

Johnny Bravo In The Hukka-Mega-Mighty-Ultra-Extreme Date-O-Rama!

Johnny Bravo In The Hukka-Mega-Mighty-Ultra-Extreme Date-O-Rama!

In The Hukka Mega Mighty Mighty Ultra Extreme Date-O-Rama, Johnny Bravo was created by E.M. Studios and released for the PlayStation 2 by Blast! Entertainment. The Johnny Bravo cartoon series on Cartoon Network inspired the game.

It was released on November 1, 2007, in Europe and on May 15, 2008, in Australia. MumboJumbo released the Nintendo D.S. version on June 9, 2009, in North America.

  • The Mario Party video game series from Nintendo is reminiscent of the gameplay. In a party video game, locations from Johnny Bravo are accessible to players. 
  • They can also engage in Johnny Bravo-themed games. The player can choose any Johnny Bravo character. Like the Nintendo franchise's Mario Party D.S. or Mario Party 7. 
  • When Johnny Bravo accepts an invitation to participate in the Hukka-Mega-Mighty-Ultra-Extreme Date-O-Rama!, he is ecstatic about what the dating program might have in store for him. Johnny wants to discover a technique for standing out among the competition to attract a potential romantic partner.

Even though he thinks of himself as nothing short of a stud, Johnny will have a hard time on this dating show if the contestant chooses to put his looks before his brains. The game's premise has yet to hold up well over time, but it's hard to deny the charm its earlier absurdity once held.

Xiaolin Showdown

Xiaolin Showdown

The video game Xiaolin Showdown is a beat-them-up and fighting adaptation of the same-named animated series. On November 14, it became available in North America for the Xbox, PlayStation 2, and PlayStation Portable, and in Europe on June 29, 2007. Later, on November 28, 2006, in North America and February 2007.

The Xiaolin Apprentices are playable characters for players. Local multiplayer for the game is limited to four players. This was the final Xbox game to be made available in Europe.

  • The Super Smash Bros. and Power Stone series are referenced in the gameplay. Being the last man standing is the player's primary objective. Obtaining Shen Gong Wu is one of the game's goals. 
  • The player must use "Chi Energy," according to Shen Gong Wu. Omi, Raimundo Pedrosa, Kimiko Tohomiko, Clay Bailey, Jack Spicer, and Chase Young are the six playable characters in the game; the first two must be unlocked. 
  • The participants in Xiaolin Showdowns are taken to an arena where they engage in a random minigame. In some scenes of the game, Master Fung offers advice to the player. Shen Gong Wu is a combat aid that players can use. Wu is purchased by the player using "blessing coins," an in-game currency.

The film Xiaolin Showdown, which follows four committed monks as they go on an effort to purge the world of Jack Splicer's terrifying thugs, was inspired by the captivating tale presented in the program of the same name. 

In addition to controlling many characters, the player can employ several Xiaolin Warrior skills. Players can go back and complete levels in Xiaolin Showdown's multiple game types to find hidden treasures. While combining 3D environments in a well-known 2D universe could quickly become confusing, the game's execution of this accomplishment redefines the design of its world and characters.

Adventure Time: Hey, Ice King! Why'd You Stolen Our Garbage?

Adventure Time: Hey, Ice King! Why'd You Stolen Our Garbage?

This one is a 2D side scrolling action-adventure video game. It is based on Pendleton Ward's Adventure Time, an animated series on Cartoon Network. 

  • When Finn and Jake explore The Land of Ooo, the gameplay is shown to be top-down, but when the player enters a dungeon, the gameplay changes into a 2D side-scroller, much like Zelda II: The Adventure of Link. After finishing the game, a second quest is available. 
  • Numerous items can be used to aid the player in their adventure, many of which are recognizable show elements like the Tiger Claw and Royal Tart. Some things are foods that restore a portion of your health. 
  • Combining foods can improve your health (hamburgers and ketchup) or damage it (hamburgers and maple syrup). Players can travel to the Grasslands, Candy Kingdom, Ice Kingdom, and Red Rock Pass, the four mainlands. 
  • As players advance through the game, Jake gains access to more of his stretchy abilities. Among them are a wavy punch, ear shield, turning into a bridge, dinghy, parasol, and many more.

After the odd Ice King steals their prized trash, Finn and Jake are on a mission to reclaim what is rightfully theirs. This sidescrolling, sprite-filled game features a wide range of delightful locations and items from the Adventure Time television series in a 2D format.

On the lookout for the Ice King, the player can explore the Candy Empire, the Pastures, the Red Rock Pass, and the Ice Kingdom. A surprising amount of depth is given to these recognizable locations, making it one of Adventure Time's most thoughtful video game adaptations.

Conclusion

The old Cartoon Network games for Android are the best pick, if you want to have light-hearted gaming experience. These games are inspired by the popular Cartoon Network shows and will take you back to your childhood memories. Try these games right now and let the fun begin. 

FAQ's

The channel and its sister network Adult Swim, which caters to older teenagers and adults between 18 and 34, share channel space. Children in preschool and kindergarten, aged 2 to 6, are the target audience for Cartoon Network's early-morning Cartoonito block.

You can use the site's search feature to locate specific content. By selecting the "See all shows" button on the right side, you can filter the results by the show. Additionally, you can filter results by games, videos, social content, or promotional content by selecting one of the various icons to the left of the search dialog.

The top comedy and action programs are on Cartoon Network, a channel for kids. Its target audience, boys and girls aged 6 to 12, will find it amusing and full of universal humor. It will also encourage them to value friendship and spark their imagination.

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